TypeScript for plugins development

I have been working on some plugins with vanilla JavaScript (ES5) and there was no problem so far; however, for something bigger (Luna Engine for example), I foung it there are some problems with JavaScript itself, so I decided to find a language/tool to help me there, and that's when I tried TypeScript. Introduction TypeScript is a superset of JavaScript which will be compiled into plain JavaScript. You » read more

YED - Aura State

This plugin allows user to create an aura where nearby battlers will receive states based on the aura. There is no requirement for this plugin. Free Plugin This is a part of RMW Wednesday Update Part 5 Download You can grab the Plugin here: Github Raw Text Instruction Place the Aura State plugin below any core plugins from other engines, such as Yanfly Engine. The plugin provides following notetags » read more

YED - Invert Target

This plugin allows player to use skill on the other team, for example use healing on an enemy. There is no requirement for this plugin. Free Plugin Download You can grab the Plugin here: Github Raw Text Instruction Place the Invert Target plugin below any core plugins from other engines, such as Yanfly Engine. The plugin provides following notetags for Skills and Items <No Invert> Make the » read more

YED - Infective State

This plugin provides infective feature for states, which is alike to a virus. After a few turns, nearby battlers will be infected by some certain states. There is no requirement for this plugin. Free Plugin Download You can grab the Plugin here: Github Raw Text Instruction Place the Infective State plugin below any core plugins from other engines, such as Yanfly Engine. The plugin provides following notetags for States » read more